As I said earlier, I sometimes have the idea for a character that I'm not going to get a chance to run. Mostly, these characters are about the background/personality rather than the stats, but I'll share whatever I've got.
This character came up when what I call "my Sunday group" was playing DnD 4th edition set in a world where we were playing monster or non-human-looking races that we're rising up to free themselves from an oppressive Human-Elf-Eladrin regime that had enslaved all other races.
Weight: 110 lbs.
Concept: Most Kenku are out for themselves and their flock, and occasionally become particularly eager to rend, maim, and steal. Skark is most certainly out for himself, but probably wouldn't be considered a model Kenku. His "flock" consists of a group of adventurers he's worked with for several years and his desire to cause mayhem isn't particularly well developed. Skark also has a great love of shiny things, but in a display terribly unlike the average Kenku he's learned that doing deeds to help others often sees him rewarded with the baubles he wants. And because everything everyone else wants done seems easy with the aid of his flock, Skark rarely goes out of his way to thieve. Finally, Skark uses a fairly simplistic guise much of the time to lower other people's mistrust of him. He remains mostly mute, save for a few bird-like squawks and his own name, using his seeming inability to communicate to convince others that he has no true intellect. While Skark is not a genius, his intelligence is on par with the average person's and there have been a number of individuals who have let their underestimation of the Kenku Seeker guide them right into his schemes.